Login

Register

Login

Register

  • You've just added this product to the cart:

    Space Wolves - Data Cards

    Space Wolves – Data Cards

    • Designed to make it easier to keep track of Tactical Objectives and Stratagems in games of Warhammer 40,000, this set of 73 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Space Wolves gamer. Included:

      – 27 Stratagems available to any Battle-forged Space Wolves army as found in Codex: Space Wolves, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
      – 7 Psychic Powers; 6 from the Tempestus Discipline, along with Smite;
      – 36 Tactical Objectives, including the 6 specific Tactical Objectives from Codex: Space Wolves.

    BD6.20
  • You've just added this product to the cart:

    Warhammer 40k: Chaos Space Marine Codex

    Warhammer 40k: Chaos Space Marine Codex

    Death to the False Emperor!

    The Chaos Space Marines are superhuman traitors grown strong on the power of the Dark Gods. The ultimate nemesis of the Imperium, they surge from hidden lairs and hellish warp storms to fall without warning upon their victims. Murderous warriors clad in baroque power armour fight alongside teeming human Cultists and hulking Chaos Terminators; gargoyle-mouthed daemon engines stomp to war alongside growling battle tanks and hosts of malevolent entities spawned from the warp. Leading this malefic throng are the Champions of Chaos, evil warlords who have plagued the empire of Man for ten thousand years and more. Now, as the skies bleed raw Chaos energy, their time has come. Let the galaxy burn!

    Codex: Chaos Space Marines contains a wealth of background and rules – the definitive book for Chaos Space Marines collectors. Within its pages, you’ll find:

    Background

    – Let the Galaxy Burn: the terrible origin of the Chaos Space Marines, their betrayal of the Emperor during the Horus Heresy that ushered in an era of damnation, a timeline detailing the Ages of Betrayal, Retribution and Apotheosis with key battles and atrocities in gruesome detail (with a further timeline detailing the horrors of Abaddon’s various Crusades) and a map detailing the current, tainted state of the galaxy;
    – Information and details of the 7 major Chaos Legions – The Black Legion, Alpha Legion, Iron Warriors, Night Lords, Word Bearers, World Eaters and Emperor’s Children – with histories, key battles, heraldries and colour schemes for each;
    – An in-depth look at each of the characters and units available to each Chaos Space Marines army, with appropriately grisly background;
    – A showcase of beautifully painted Citadel miniatures, depicting the colour schemes of the Chaos Space Marines expertly painted by the ‘Eavy Metal team.

    Rules

    Everything needed to get your Chaos Space Marines ready for galaxy-smashing combat in games of Warhammer 40,000 is within:

    – 45 datasheets covering the Chaos Space Marines range, featuring their rules and statistics for use in games;
    – Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords;
    – Rules profiles for every piece of wargear and every weapon in the Chaos Space Marines’ arsenal;
    – Points values for all miniatures, weapons and wargear for use in Matched Play games;
    – Rules for Battle-forged armies – 8 Legion Traits, 1 for each of the original Legions and 1 for Renegade Chapters;
    – 24 Stratagems of which are Legion-specific; the Dark Hereticus psychic discipline with its 3 powers specific to the Marks of Tzeentch, Nurgle and Slaanesh and 14 weapons and artefacts available only to Chaos Space Marines;
    – 6 Warlord Traits usable by any Chaos Space Marines Warlord and a further 7 which are Legion-specific;
    – 6 unique Tactical Objectives for Chaos Space Marines.

    BD19.00
  • You've just added this product to the cart:

    Warhammer 40k: Space Marine Codex

    Warhammer 40k: Space Marine Codex

    The 41st Millennium is an age of war and darkness. The Imperium is assailed from all sides, but standing between civilisation and annihilation is a warrior brotherhood. Forged through forgotten science and strengthened by duty and training, they are the Angels of Death – the Space Marines – and they were made for battle. By their heroics does Humanity endure. They are few – there are but a thousand Chapters, numbering a thousand each – yet through bravery, consummate skill and unceasing dedication, they are sufficient. Space Marines launch thunderbolt strikes into the heart of the foe, battling constantly against overwhelming odds to ensure the continued survival of Mankind itself.

    Codex: Space Marines is a 208-page hardback containing a wealth of background and rules – the definitive book for all Space Marines collectors. Within its pages, you’ll find:

    Background

    – The Emperor’s Finest: the origin of the Space Marines, with a guide to the original Legions and their successor Chapters, a detailed breakdown of the methods, technology and rituals behind the creation of these superhuman soldiers and an explanation of how their Chapters are organised, with guides to heraldry and markings;
    – Imperius Dominatus: an annotated map of the galaxy, showing the full, dreadful extent of the Cicatrix Maledictum’s reach, and the Chapter homeworlds it has cut off;
    – A Brotherhood at War: a timeline featuring some of the most important battles and events in the Space Marines’ struggle against the darkness, leading up to the faint glimmer of hope that is the Indomitus Crusade;
    – Chronicles of Ultramar: an in-depth guide to the Ultramarines, their homeworld Macragge, the composition of their infamous 2nd Company, a timeline of their heroic history and a brief overview of their successor Chapters;
    – Guides to the White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, with timelines of major battles, as well as descriptions and colour schemes of their successor Chapters;
    – Explanations of the fighting forces available to all Space Marine Chapters including heroes, squads, vehicles and special characters.

    Also included is an inspiring showcase of beautifully-painted Citadel miniatures, depicting Space Marines of every type doing battle in the colours of each founding Chapter.

    Rules

    This book contains everything needed to get a Space Marines army ready for war! A huge collection of rules content is within:

    – 85 datasheets covering the entire Space Marines range – including the Primaris Space Marines;
    – Points values for all miniatures, weapons and wargear for use in Matched Play games;
    – Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords;
    – Rules profiles for every piece of wargear and every weapon in the Space Marines’ arsenal;
    – Rules for Battle-forged armies, including abilities for Space Marines armies and specific Chapter Tactics for Ultramarines, White Scars, Imperial Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, reflecting their unique fighting styles;
    – 26 Stratagems for Battle-forged armies, reflecting the varied tactics used by Space Marines commanders on the battlefield;
    – 6 Warlord Traits, for use with any Space Marine Warlord, with Chapter-specific Warlord traits for Ultramarines, White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands;
    – Chapter Relics: special weapons and wargear wielded in battle by Space Marines characters;
    – the Librarius psychic discipline: 6 psychic abilities for use by Space Marines Librarians;
    – 6 Tactical Objectives for use by Space Marines armies.

    BD19.00
  • You've just added this product to the cart:

    Warhammer 40k: Death Watch Corvus Blackstar

    Warhammer 40k: Death Watch Corvus Blackstar

    Far, far more advanced than the other Imperial craft which it resembles, the Corvus Blackstar is truly worthy of ferrying a Deathwatch Kill Team to their brutal mission. Optimised for alien hunting, surprisingly agile, its heavy weapons scream death from the skies as it descends toward its mission-critical targets. Halo-launchers fan out and blur the Corvus Blackstar’s outline as the twin hatches slam open, pouring out its cargo of specialist Deathwatch from within to charge directly into the fray.

    This multi-part plastic kit contains all the components necessary to assemble a Corvus Blackstar, armed with a twin-linked assault cannon (replaceable with optional twin-linked lascannons), stormstrike missiles (replaceable with a twin-linked Blackstar rocket launcher), an anti-air ballistics suite and protected by ceramite plating. 83 components make this kit, and it comes supplied with 1 Citadel 120x92mm Oval Base with flyer stem.

    BD25.00
  • You've just added this product to the cart:

    Kill Team - Krogskull's Boys (Orks)

    Kill Team – Krogskull’s Boys (Orks)

    • As the warp storms that formed the Great Rift first began to rage around Vigilus, hordes of Orks poured out from the cosmic maelstroms. Amongst the manifold mobs that descended upon the Imperial world were those whose violent sprees set them apart – Krogskull’s Boyz are one such mob.

      An expansion for Warhammer 40,000: Kill Team, this box includes 5 plastic miniatures, a scenery set (with exclusive rules!), and brand-new Tactics and Mission cards. Included:

      – 5 Burna Boyz: supplied on green plastic, these can be used to represent Krogskull’s Boyz, or your own Orks kill team. Each is armed with a burna, with the kit including a big shoota and rokkit launcher which you can use, and there is the option to build a Mek with kustom mega-blasta. Optionally, you can build these models as Lootas;
      – A set of Sector Mechanicus Galvanic Servohaulers: comprising 2 haulers and a large crane, this is a set of skeletal, austere industrial scenery perfect for Kill Team. This modular terrain is entirely compatible with all Sector Mechanicus and Sector Imperialis scenery, including that found in the Kill Team box set;
      – 13 Tactics cards and 2 Mission cards: the Tactics cards are split between the 6 Orks Tactics taken from the Kill Team Core Manual and 6 Orks Tactics exclusive to this set, giving you new ways to play with your Orks kill team. Also included is a Tactics card for the Galvanic Servohaulers, providing rules for incorporating them into your games. The 2 Mission cards are split between 1 Matched Play and 1 Narrative Play mission;
      – An 8-page booklet describing Krogskull’s Boyz, their history and background, along with a showcase of painted miniatures and a timeline of their scuffles;
      – 5 datacards for Krogskull’s Boyz, ready for you to use right away;
      – A sheet of card gaming tokens, including 10 Move/Charge tokens, 10 Fall Back/Advance tokens, 10 Shaken tokens, 10 Ready/Shoot tokens, and 6 Objective tokens.

    BD24.00
  • You've just added this product to the cart:

    Kill Team - Space Wolves Dice Pack

    Kill Team – Space Wolves Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat.
      Themed to match the Space Wolves, these dice are grey with gold markings. The D6 feature a Space Wolves icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
  • You've just added this product to the cart:

    Kill Team - Tyranids Dice Pack

    Kill Team – Tyranids Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Tyranids, these dice are flesh-coloured with blue markings. The D6 feature a Tyranids icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
  • You've just added this product to the cart:

    Kill Team - Orks Dice Pack

    Kill Team – Orks Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Orks, these dice are black with bone-coloured markings. The D6 feature a Orks icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
  • You've just added this product to the cart:

    Kill Team - Data Cards

    Kill Team – Data Cards

    • Kill Teams must necessarily be able to adapt to the ever-changing circumstances of their mission, reacting to new threats and employing specialist equipment. When you run a Battle-forged Kill Team, as outlined in the Kill Team Core Manual, you gain access to Command Points – these are spent on Tactics; special abilities for each type of troop that can change the flow of battle when judiciously applied. This set of cards is a handy reference for the 36 universal Tactics from the Kill Team Core Manual, along with 25 blank datacards which you can use to record the names and deeds of your own kill team.

      Included:
      – 36 Tactics cards – these can be used by any faction, and are split between Leader Specialists, Combat Specialists, Comms Specialists, Demolitions Specialists, Heavy Specialists, Medic Specialists, Scout Specialists, Sniper Specialists, Veteran Specialists and Zealot Specialists;
      – 25 blank datacards – these feature space for names, stats, loadout and experience, allowing you to build your own custom Kill Teams whichever faction you choose.

    BD6.20
  • You've just added this product to the cart:

    Kill Team - Adeptus Mechanus Dice Pack

    Kill Team – Adeptus Mechanus Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Adeptus Mechanicus, these dice are red with gold markings. The D6 feature a Adeptus Mechanicus icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
  • You've just added this product to the cart:

    The Chosen Axes Underworlds Shadespire Expansion

    The Chosen Axes Underworlds Shadespire Expansion

    – The Chosen Axes – 4 Fyreslayers miniatures and a set of 60 cards, expanding the game.

    BD13.00
  • You've just added this product to the cart:

    Spiteclaw’s Swarm Underworlds Shadespire Expansion

    Spiteclaw’s Swarm Underworlds Shadespire Expansion

    – 5 Easy To Build, brown plastic Skaven miniatures: Skritch Spiteclaw, Krrk the Almost-Trusted, Lurking Skaven, Hungering Skaven, and Festering Skaven;
    – 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
    – 9 objective cards the Spiteclaw’s Swarm;
    – 10 upgrade cards for Spiteclaw’s Swarm;
    – 10 ploys for Spiteclaw’s Swarm;
    – 11 universal objectives, for use with any Warhammer Underworlds warband;
    – 10 universal upgrades, for use with any Warhammer Underworlds warband;
    – 10 universal ploys, for use with any Warhammer Underworlds warband.

    BD13.00
  • You've just added this product to the cart:

    Ironskulls Boyz Warhammer Underworlds Shadespire Expansion

    Ironskulls Boyz Warhammer Underworlds Shadespire Expansion

    – 4 Easy To Build, green-coloured plastic Orruk miniatures: Basha, Hakka, Bonekutta and Gurzag Ironskull;
    – 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
    – 9 objective cards for Ironskull’s Boyz;
    – 10 upgrade cards for Ironskull’s Boyz;
    – 10 ploys for Ironskull’s Boyz;
    – 11 universal objectives, for use with any Warhammer Underworlds warband;
    – 10 universal upgrades, for use with any Warhammer Underworlds warband;
    – 10 universal ploys, for use with any Warhammer Underworlds warband.

    BD13.00