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    Warhammer 40k - Chaos Space Marines - Havocs

    Warhammer 40k – Chaos Space Marines – Havocs

    BD27.00
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    Citadel - Skulls

    Citadel – Skulls

    BD10.00
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    Warhammer 40K Kill Team - Commanders

    Warhammer 40K Kill Team – Commanders

    BD22.50
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    Warhammer 40K Kill Team - Core Manual

    Warhammer 40K Kill Team – Core Manual

    BD20.00
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    Warhammer 40K Kill Team - Tape Measure

    Warhammer 40K Kill Team – Tape Measure

    BD3.00
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    Warhammer Age of Sigmar Shattered Dominion - 25mm & 32mm Round Bases

    Warhammer Age of Sigmar Shattered Dominion – 25mm & 32mm Round Bases

    BD13.50
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    Warhammer Age of Sigmar Shattered Dominion - 40mm & 65mm Round Bases

    Warhammer Age of Sigmar Shattered Dominion – 40mm & 65mm Round Bases

    BD13.50
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    Warhammer 40k Sector Imperialis - 25mm & 40mm Round Bases

    Warhammer 40k Sector Imperialis – 25mm & 40mm Round Bases

    BD13.50
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    Warhammer 40k Sector Imperialis - 32mm Round Bases

    Warhammer 40k Sector Imperialis – 32mm Round Bases

    BD13.50
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    Warhammer 40k Sector Mechanicus - Imperial Bases

    Warhammer 40k Sector Mechanicus – Imperial Bases

    BD13.50
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    Warhammer 40K: Tau Empire - Start Collecting!

    Warhammer 40K: Tau Empire – Start Collecting!

    BD39.00
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    Warhammer 40K: Tyranids - Start Collecting!

    Warhammer 40K: Tyranids – Start Collecting!

    BD39.00
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    Citadel - Crusade Figure Case

    Citadel – Crusade Figure Case

    BD48.00
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    Warhammer 40K: Astra Militarum - Start Collecting

    Warhammer 40K: Astra Militarum – Start Collecting

    2016 START COLLECTING! ASTRA MILITARUM

    BD35.40
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    Warhammer 40K: Orks - Start Collecting

    Warhammer 40K: Orks – Start Collecting

    Orks fall upon their foes like a shouting green avalanche – tooled up with crude, improvised weapons and crude, improvised tactics, they’re an anarchic, battle-crazed force who live for the thrill of the fight. Addicted to violence, speed and brutality, they are resilient, resourceful and incredibly numerous – ‘ERE WE GO! This is a great-value box set that gives you an immediate collection of fantastic Ork miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive a Painboy, five Nobz and an ammo runt, eleven Boys and a Deff Dread. Only ships within the EU.

    BD35.40
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    Warhammer 40K: Skitarii - Start Collecting!

    Warhammer 40K: Skitarii – Start Collecting!

    Warhammer 40K Start Collecting! Skitarii GW70-59 Description This is a
    great-value box set that gives you an immediate collection of fantastic
    Skitarii miniatures, which you can assemble and use right away in games of
    Warhammer 40,000! You’ll receive a Tech-Priest Dominus, an Onager
    Dunecrawler and a set of ten Skitarii Vanguard, which can be optionally
    assembled as Skitarii Rangers!

    BD38.50
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    Warhammer Age of Sigmar: Realm of Chaos - Wrath and Rapture

    Warhammer Age of Sigmar: Realm of Chaos – Wrath and Rapture

    38 Citadel Miniatures, including the following: Daemons of Khorne 1x Karanak, the Hound of Khorne 10x Bloodletters 3x Bloodcrushers 5x Flesh Hounds Daemons of Slaanesh 1x Infernal Enrapturess 10x Daemonettes 3x Fiends of Slaanesh 5x Seekers of Slaanesh – A 24-page Wrath and Rapture booklet, describing the endless and ever-shifting dimension utterly devoid of reason and logic that is the Realm of Chaos (if such a thing is even possible). The concept of the Great Game played (and fought) between the Dark Gods is introduced, in which Khorne and Slaanesh are two of the fiercest rivals. There is an entire section of the nature of daemonic names, and there are also three tables of such names for you to generate for your Daemons. – A 24-page Denizens of the Warp booklet, which introduces tales of murderous conflicts fought between the daemonic legions of Khorne and Slaanesh in the 41st Millennium. Also included are three Echoes of War missions and a campaign to help you refight these battles, as well as Stratagems and a full set of datasheets for the models included in the box. – A 24-page Bane of the Mortal Realms booklet, describing an exciting storyline that led to bitter war between the rival Chaos powers and providing a trio of battleplans to refight them. It also includes full sets of warscrolls for all of the Khornate and Slaaneshi miniatures in the box, as well as their allegiance abilities and warscrolls, and two warscroll battalions.

    BD61.50
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    Space Wolves - Data Cards

    Space Wolves – Data Cards

    • Designed to make it easier to keep track of Tactical Objectives and Stratagems in games of Warhammer 40,000, this set of 73 cards – each featuring artwork on the reverse – is an indispensable tool in the arsenal of any Space Wolves gamer. Included:

      – 27 Stratagems available to any Battle-forged Space Wolves army as found in Codex: Space Wolves, along with 3 Stratagems – Command Re-roll, Counter-Offensive and Insane Bravery – from the Warhammer 40,000 rules, available to any army;
      – 7 Psychic Powers; 6 from the Tempestus Discipline, along with Smite;
      – 36 Tactical Objectives, including the 6 specific Tactical Objectives from Codex: Space Wolves.

    BD6.20
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    Warhammer 40k: Space Marine Codex

    Warhammer 40k: Space Marine Codex

    The 41st Millennium is an age of war and darkness. The Imperium is assailed from all sides, but standing between civilisation and annihilation is a warrior brotherhood. Forged through forgotten science and strengthened by duty and training, they are the Angels of Death – the Space Marines – and they were made for battle. By their heroics does Humanity endure. They are few – there are but a thousand Chapters, numbering a thousand each – yet through bravery, consummate skill and unceasing dedication, they are sufficient. Space Marines launch thunderbolt strikes into the heart of the foe, battling constantly against overwhelming odds to ensure the continued survival of Mankind itself.

    Codex: Space Marines is a 208-page hardback containing a wealth of background and rules – the definitive book for all Space Marines collectors. Within its pages, you’ll find:

    Background

    – The Emperor’s Finest: the origin of the Space Marines, with a guide to the original Legions and their successor Chapters, a detailed breakdown of the methods, technology and rituals behind the creation of these superhuman soldiers and an explanation of how their Chapters are organised, with guides to heraldry and markings;
    – Imperius Dominatus: an annotated map of the galaxy, showing the full, dreadful extent of the Cicatrix Maledictum’s reach, and the Chapter homeworlds it has cut off;
    – A Brotherhood at War: a timeline featuring some of the most important battles and events in the Space Marines’ struggle against the darkness, leading up to the faint glimmer of hope that is the Indomitus Crusade;
    – Chronicles of Ultramar: an in-depth guide to the Ultramarines, their homeworld Macragge, the composition of their infamous 2nd Company, a timeline of their heroic history and a brief overview of their successor Chapters;
    – Guides to the White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, with timelines of major battles, as well as descriptions and colour schemes of their successor Chapters;
    – Explanations of the fighting forces available to all Space Marine Chapters including heroes, squads, vehicles and special characters.

    Also included is an inspiring showcase of beautifully-painted Citadel miniatures, depicting Space Marines of every type doing battle in the colours of each founding Chapter.

    Rules

    This book contains everything needed to get a Space Marines army ready for war! A huge collection of rules content is within:

    – 85 datasheets covering the entire Space Marines range – including the Primaris Space Marines;
    – Points values for all miniatures, weapons and wargear for use in Matched Play games;
    – Army abilities and wargear lists, alongside a brief explanation of their use and the use of keywords;
    – Rules profiles for every piece of wargear and every weapon in the Space Marines’ arsenal;
    – Rules for Battle-forged armies, including abilities for Space Marines armies and specific Chapter Tactics for Ultramarines, White Scars, Imperial Fists, Black Templars, Salamanders, Raven Guard and Iron Hands Chapters, reflecting their unique fighting styles;
    – 26 Stratagems for Battle-forged armies, reflecting the varied tactics used by Space Marines commanders on the battlefield;
    – 6 Warlord Traits, for use with any Space Marine Warlord, with Chapter-specific Warlord traits for Ultramarines, White Scars, Imperial Fists, Crimson Fists, Black Templars, Salamanders, Raven Guard and Iron Hands;
    – Chapter Relics: special weapons and wargear wielded in battle by Space Marines characters;
    – the Librarius psychic discipline: 6 psychic abilities for use by Space Marines Librarians;
    – 6 Tactical Objectives for use by Space Marines armies.

    BD19.00
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    Warhammer 40k: Death Watch Corvus Blackstar

    Warhammer 40k: Death Watch Corvus Blackstar

    Far, far more advanced than the other Imperial craft which it resembles, the Corvus Blackstar is truly worthy of ferrying a Deathwatch Kill Team to their brutal mission. Optimised for alien hunting, surprisingly agile, its heavy weapons scream death from the skies as it descends toward its mission-critical targets. Halo-launchers fan out and blur the Corvus Blackstar’s outline as the twin hatches slam open, pouring out its cargo of specialist Deathwatch from within to charge directly into the fray.

    This multi-part plastic kit contains all the components necessary to assemble a Corvus Blackstar, armed with a twin-linked assault cannon (replaceable with optional twin-linked lascannons), stormstrike missiles (replaceable with a twin-linked Blackstar rocket launcher), an anti-air ballistics suite and protected by ceramite plating. 83 components make this kit, and it comes supplied with 1 Citadel 120x92mm Oval Base with flyer stem.

    BD25.00
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    Warhammer 40k: Death Watch - Start collecting

    Warhammer 40k: Death Watch – Start collecting

    The elite amongst the elite, carefully selected and recruited for their exceptional abilities, the Deathwatch are a thin black line, a sentinel that stands between the Imperium and alien threats unimaginable. Always outnumbered – such is the staggering scale of the hordes they face – this noble brotherhood has stood stout against countless invasions, and will face countless more.

    This is a great-value box set that gives you an immediate collection of fantastic Deathwatch miniatures, which you can assemble and use right away in games of Warhammer 40,000! You’ll receive Watch Captain Artemis, 2 sets of 5 Deathwatch Space Marines, a Venerable Dreadnought and a Deathwatch Upgrade sprue.

    BD37.50
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    Warhammer 40K - Core Rulebook

    Warhammer 40K – Core Rulebook

    • The Core Rules explain everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. You can play a game using only these 8 pages, bolting on more advanced and complex rules when you and your opponent are ready. Advanced Rules are a selection of rules and expansions that can be used to play with your miniatures the way that you want to. With these rules, there are always new challenges to face, new battles to fight, and new ways to play.

    BD26.00
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    Kill Team - Space Wolves Dice Pack

    Kill Team – Space Wolves Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat.
      Themed to match the Space Wolves, these dice are grey with gold markings. The D6 feature a Space Wolves icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
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    Kill Team - Tyranids Dice Pack

    Kill Team – Tyranids Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Tyranids, these dice are flesh-coloured with blue markings. The D6 feature a Tyranids icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
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    Kill Team - Orks Dice Pack

    Kill Team – Orks Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Orks, these dice are black with bone-coloured markings. The D6 feature a Orks icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
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    Kill Team - Data Cards

    Kill Team – Data Cards

    • Kill Teams must necessarily be able to adapt to the ever-changing circumstances of their mission, reacting to new threats and employing specialist equipment. When you run a Battle-forged Kill Team, as outlined in the Kill Team Core Manual, you gain access to Command Points – these are spent on Tactics; special abilities for each type of troop that can change the flow of battle when judiciously applied. This set of cards is a handy reference for the 36 universal Tactics from the Kill Team Core Manual, along with 25 blank datacards which you can use to record the names and deeds of your own kill team.

      Included:
      – 36 Tactics cards – these can be used by any faction, and are split between Leader Specialists, Combat Specialists, Comms Specialists, Demolitions Specialists, Heavy Specialists, Medic Specialists, Scout Specialists, Sniper Specialists, Veteran Specialists and Zealot Specialists;
      – 25 blank datacards – these feature space for names, stats, loadout and experience, allowing you to build your own custom Kill Teams whichever faction you choose.

    BD6.20
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    Kill Team - Adeptus Mechanus Dice Pack

    Kill Team – Adeptus Mechanus Dice Pack

    • This set contains 6 6-sided dice and 2 10-sided dice – the former used during games of Kill Team, the latter used to roll on certain tables when assembling your squad ready for combat. Themed to match the Adeptus Mechanicus, these dice are red with gold markings. The D6 feature a Adeptus Mechanicus icon in place of the 6 and a Kill Team logo in place of the 1; the D10 feature a skull in place of the 1.
    BD5.00
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    Ironskulls Boyz Warhammer Underworlds Shadespire Expansion

    Ironskulls Boyz Warhammer Underworlds Shadespire Expansion

    – 4 Easy To Build, green-coloured plastic Orruk miniatures: Basha, Hakka, Bonekutta and Gurzag Ironskull;
    – 60 unique cards for use in games of Warhammer Underworlds: Shadespire, broken down as follows:
    – 9 objective cards for Ironskull’s Boyz;
    – 10 upgrade cards for Ironskull’s Boyz;
    – 10 ploys for Ironskull’s Boyz;
    – 11 universal objectives, for use with any Warhammer Underworlds warband;
    – 10 universal upgrades, for use with any Warhammer Underworlds warband;
    – 10 universal ploys, for use with any Warhammer Underworlds warband.

    BD13.00